Thursday, 9 February 2017
Lots of open workshops!
Teaching Tips for Librarians, Friday afternoon, 10th March, Sheffield.
This covers some of the basic teaching mechanics and is aimed at librarians. We look at: Learning Objectives; Lesson Plans; Assessment; Evaluation and some related issues. We'll give practical help, tips, interventions, and templates to use in your own teaching sessions, with particular emphasis on "one-shot" teaching sessions and active learning interventions. It will run as a highly interactive workshop.
Making Educational Escape Rooms, All day Thursday, 13th April, Huddersfield.
A full day workshop making educational escape room style activities, aimed at anyone interested in using escape room ideas for teaching.
The day will be hands on, with a process scaffolded to enable attendees to work in groups to create a prototype of an escape room style activity. By the end of the day, all attendees (in their groups) will have sketched out an escape room style activity and started to create the puzzles that make up that activity.
Creative Teaching Double Bill, All day or half day Friday, 5th May, Manchester.
Both these workshops are aimed at anyone interested in creative and playful approaches to teaching, particularly in FE and HE sectors.
In the morning will be:
Picture This! Using the ‘Writing Essays by Pictures’ approach to teaching academic practice
Writing Essays by Pictures is a workbook for students who need help with researching and writing their first evidence based research essay for university. It explains academic practice that often remains hidden to students through everyday analogies and offers activities that allow students to explore the research and writing process in the step-by-step way of painting by numbers.
All attendees will receive a copy of 'Writing Essays by Pictures' (list price £15).
In the afternoon we have:
Making (non-digital) educational games
In this afternoon workshop, we will follow a carefully scaffolded process to prototype educational games. Working in small groups, you will create a prototype game and share it with your fellow participants in just 3 hours.This process can then be followed after the event to quickly and easily create educational games and playful learning experiences for your learners in future.